Sex, Art, Violence, Corruption of Youth
Yep, right there is the big four driving topics of discussion in the mass media of the western world when it comes to games. I've got my own opinions on said matters that I'll no doubt expound upon in the future (in short I'll say that there's not enough, they are, there isn't any more in them than in any other media though the issue of player agency is important to address, and hey, they made me so how bad can they be, respectively.)
I bring this up as of just read James Mielke's interview with Metal Gear Solid auteur Hideo Kojima and he had something very interesting to say concerning the "Games as Art" debate. Check it:
""I don't think they're art either, videogames. The thing is, art is something that radiates the artist, the person who creates that piece of art. If 100 people walk by and a single person is captivated by whatever that piece radiates, it's art. But videogames aren't trying to capture one person. A videogame should make sure that all 100 people that play that game should enjoy the service provided by that videogame. It's something of a service. It's not art. But I guess the way of providing service with that videogame is an artistic style, a form of art... Art is the stuff you find in the museum, whether it be a painting or a statue. What I'm doing, what videogame creators are doing, is running the museum--how do we light up things, where do we place things, how do we sell tickets? It's basically running the museum for those who come to the museum to look at the art. For better or worse, what I do, Hideo Kojima, myself, is run the museum and also create the art that's displayed in the museum."
A fascinating take I think. But it's not unlike saying that an image on film or words on a page aren't art until the artist crafts them into something that will effect the audience.
S'a shame that the Metal Gear games can hardly be called games at all. You watch that shit for hours and not much else. For serious.
I bring this up as of just read James Mielke's interview with Metal Gear Solid auteur Hideo Kojima and he had something very interesting to say concerning the "Games as Art" debate. Check it:
""I don't think they're art either, videogames. The thing is, art is something that radiates the artist, the person who creates that piece of art. If 100 people walk by and a single person is captivated by whatever that piece radiates, it's art. But videogames aren't trying to capture one person. A videogame should make sure that all 100 people that play that game should enjoy the service provided by that videogame. It's something of a service. It's not art. But I guess the way of providing service with that videogame is an artistic style, a form of art... Art is the stuff you find in the museum, whether it be a painting or a statue. What I'm doing, what videogame creators are doing, is running the museum--how do we light up things, where do we place things, how do we sell tickets? It's basically running the museum for those who come to the museum to look at the art. For better or worse, what I do, Hideo Kojima, myself, is run the museum and also create the art that's displayed in the museum."
A fascinating take I think. But it's not unlike saying that an image on film or words on a page aren't art until the artist crafts them into something that will effect the audience.
S'a shame that the Metal Gear games can hardly be called games at all. You watch that shit for hours and not much else. For serious.

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